Groups, seats and invites
Most golf apps ask you to get everyone signed up before you can do anything. Which means the guy who organises it does the work, three of the four never get round to it, and the whole thing dies in the group chat.
Rivalry doesn't work that way.
Add people as names
Whoever starts the group types in the roster. Just names. No emails, no invitations, no waiting. You can record Thursday's round on Thursday.
When Mike finally installs it in March, he claims the seat with his name on it and every round already recorded against it becomes his. Two years of history, waiting for him. That moment is worth more than any onboarding flow, and it only works because you didn't wait for him.
Two ways in
Whoever runs the group can find a six-character join code in the group's settings. Send it over, and the new arrival sees the roster and picks which name is theirs.
Or add an email to a seat, and Rivalry sends the invitation itself. That seat is then reserved for that address and nobody else can take it.
An uninvited seat can be claimed by anyone holding the code, so treat the code the way you'd treat the door code at the club.
If you leave
Rounds belong to everyone who played them, so they stay. Your login and your details go, your name comes off your seats, and the rounds you played are credited to a former member. Nobody else's record gets a hole in it because you left.
Contact
Email hello@rivalry.golf about anything. A bug, a score that came out wrong, a course we’ve got wrong, or getting your data back out. Every one gets an answer.
Reporting something that went wrong in a round? Tell us the group, the course and the date and we can look straight at it.
Some scores take years to settle.
Rivalry is in closed beta with a handful of groups. Leave an email and we’ll tell you when there’s room.
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